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Dwarf OSE+ Dark Citadel Session #33 (20 NOVEMBER 2024)

        Well, it has been a long time since we got a full session in for this campaign. Technical issues and scheduling issues have plagued the Brotherhood of Expendable Strangers for a over a month. We had a short logistical session a week ago and they learned of some adventure hooks and have chosen those over delving deeper into the Dark Citadel or assaulting the Temple of Zuul who has contracted Assassins to kill them all. Several Retainers were hired after meeting at Skald and interviewing them individually, Redrum has used his Know Alignment ability on them and determined they are not agents of Chaos or possibly Assassins out for a quick bounty. The Warrior-Loremaster Geoff has sent out prospectors in the Trollscrag Mountains where the Emerald Keep's upper Tower resides and they have reported back on finding an old mine. A few days from the watch Tower.      I had Geoff & Redrum dice off for the location of the mine in proxim...

Highfell Journals Session #9 (18 November 2024)

    Back to Back recaps, well yeah sorta. I forgot to write my last one in a timely manner so it is what it is. We added a ne player for this session and at the beginning of the session was best to add him in so in the few days the PCs were planning on taking to rest and recuperate before returning to the Sacern Caverns I had a travelling merchant wagon train stop and prepare to camp in the glade. I rolled reaction rolls for the NPCs and got a 4, which is "Possible Attack". Now this is a special way to start the session so I have a group of Men-at-Arms approach the party, I roll quickly for number of wagons and get a 4 so a fairly large group and then figure d6 per wagon totaling, 20 Men-at-Arms. I am immediately thinking of those Patrol Numbers from World of Greyhawk . Those Patrols got LARGE ! The Caravan guards approach with weapons and out and issue challenge to the nature of the armed group in the glade. They are greeted with welcoming waves and offers of food. Since I ...

Highfell Journals Session #8 (11 November 2024)

     I forgot to make my recap the next morning. Which means my memory is going to be, especially sketchy since I tossed the scrap sheets I keep during the session. Oops ...      We ended our last session mid pursuit with the Barbarian Rork's Rage ability Fading. HE is allowed to make his Barbarian Ability to throw off the domination of the Magical Elfin Blade and is tossed upon the ground in degust. HE pulls forth is old Bastard Sword and vows to never touch the enchanted blade again. It is gathered up in  sack and put in someone's backpack, I forget which one. There is debate on what to do next so I declare a few round shave passed and call for some Hear Noise Checks ; sometimes I will use the PCs Listen at Doors ability to be a passive check for noise nearby, I also call for the Elf members of the Party to make a their passive Detect Secret Doors check; it is best that a DM/MC make these rolls normally yourself and do not inform the PCs of anyth...

Highfell Journals Session #7 (4 November 2024)

       We pick up in the Flaming Faggot Inn after the PCs spent an entire week relaxing after their endeavors into plundering Shandalar's Tower . Ravithor copies scrolls taken from a deceased adventurer  while Bristerhahn drinks and spreads coin about in the common area of the Inn. Postulant Alaric aids travelers with writing letters and the others enjoy their downtime between and inquire about the raiding gnolls in the area. They hear that there is a bounty of 3 SP/Gnoll Ear being offered by Handel Bjornson a Von Saultner Designate for the leader of Woodvale . They inquire about the area where strange things have been occurring and Marge recalls finding an piece of verse she found as a child and reads it tot he gathered folks in the Inn.     Curious to find adventure and coin the PCs begin asking questions of that area of the Fargonne Forest and discover it has a small set of forested hills called the Sacerns, or simply Sacern Hills .. Rumors a...

Highfell Journals Session #6 (28 OCTOBER 2024)

    There are no definitive rules in Dragonslayer on overnight hit point recovery so I ruled 1 Hit Point plus CON Modifier per night of rest. Simple and still encourages folks to return to town over trying to recover from injuries resting in a ruin or dungeon. I could have possibly overlooked it as I have a PDF over Print copy and it's easier for me to peruse stuff in the old fashioned way. Still not really feeling the need to drop 65$ on the Mono-Chrome Hardback yet.     I roll for Wandering Monsters' once  for the evening and sounds are heard as they are fairly well fortified in the old armory. Squeaking and Movement can be heard outside as well as the sound of flapping from bats exiting from the ruins of the old tower and flying out to hunt for insects to feast upon. The rats do not bother the PCs after I roll an indifferent Monster Reaction Roll . I will always roll reaction Rolls in perpetuity.     They opt to investigate the neighboring ruins cl...

Dwarf OSE+ Dark Citadel Session #32 (23 OCTOBER 2024)

    Pausing in the dungeon is a bad habit of mine. We started down a player t his week as he had a long shif and since it was at the end of a big battle last session they simply were heading back to their individual strongholds to divide treasure but first they had to transport the 7 large sacks of coins and other items. Geoff discovers it takes at least a 17 STR to wield or carry the Great Black Iron Spear found amongst the bones in the lair of the Dimension Spiders still clutched in the skeletal hands of a DeathFist Orc of unusual size. I Clarify who is carrying what to the beach and Redrum uses his Know Alignment ability on the Black Iron Spear and I succeeds his check. IT reeks of Chaos I inform him. I ask for all FTR classed PCs & Retainers to make a Save vs Spells . Geoff & Redrum both fail and I send them both a private message via discord since Roll20 whisper feature was being non-functional. You have to realize the since this is an all DWARF OSE game eve...

Highfell Journals Session #5 (21 OCTOBER 2024)

     We do tend to pick up right where we left off in the dungeon or nearby don't we ? Well we picked up and retconned a PC into the game as being under the rubble from the ill fated party from which Ravithor came from. or perhaps abandoned to their fates after being beset by Giant Crab Spiders ! It's not an optimum way to get a player into the game/party but it is efficient. I go over the information garnered at the end of last session and they just head on into Shandalar's Tower. There is some minor healing and the channeling of a Cure Light Wounds before entering as well.     The Entry Chamber is casually inspected and no in-depth search is taken so they rotate around the chamber leaving Wolf-Crest to guard the bottom of the stair and the entry into the Tower. They split the party in the first action. Bold move Cotton.... A door on the other side of the chamber is discovered that is stuck and leads into another chamber with a door in the far wall, an expos...